So... I may have slacked a little on posting for last weeks project/events. I was working extra hard last week because I had a very special person come to visit me for the weekend, my girlfriend =) I wanted to make sure that I could spend as much time as I could with her so I got the project done for Friday night. Now along with the "Still Life" project that we had to do we were also given another model to texture and an extra credit assignment. The other assignment was to texture a model called "SpiderBait" anyway that we wanted, which was nice because we could use our imagination. It was actually the first project that we were able to use our creative skills and make something our own because for every previous project we had to follow a refrence image and try to recreate it as accurately as possible. That was the case with the "Still Life" assignment as well. We were told to find a picture and use it as refrence for our scene to recreate the mood.
Below I have the final render for the "Still Life" along with the reference I used (not my favorite project..) and the final render for the "SpiderBait" project along with some other rendered views to show of the textures.


Finally, the extra credit.. The optional extra credit assignment was to create the flag below using only procedural textures. I don't really know how to explain this without showing how to do it so you're just going to have to take my word for it that its a handful haha. I got pretty far and almost finished but got stumped at the star.. Now that I think about it though I'll post a picture so you can see what a procedural textrual looks like in the making below =)









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